Michael Fassbender On ‘Assassin’s Creed’ Movie: “Like ‘The Matrix’ Without CGI”

Most video game movies are bad. We’re sorry, but it’s just a fact of life. That being said, we are cautiously optimistic about the next batch of movies based on our favorite games, and Assassin’s Creed might just be the most promising of the bunch.

In a recent interview with The Hollywood Reporter, star Michael Fassbender talks about the movie borrows more from science fiction, ala The Matrix, due a plot device that involves characters traveling through time.

“I’ve always thought about The Matrix when we’ve approached this movie. This idea of DNA memory elevates it from a basic fantasy genre piece, because you have something an audience can actually believe in. Then the journey becomes so much more elevated, because you’re on board in a different way.”

Despite name dropping one of the greatest original science fiction flicks of all-time, Fassbender says that Assassin’s Creed won’t rely heavily on special effects in the same way that The Matrix became defined by.

“What is really cool is that our action sequences are on real sets and real locations. There’s very little green screen in this, which is highly unusual in these films. We have stunt guys jumping across buildings in Valletta. We’ve got stuntman Damien Walters doing a 120-foot leap of faith, without any rope, into a bag, so it’s pretty incredible to see.”

The Assassin’s Creed game series has a ton of rich stories for the movie to draw from, from the Italian Renaissance to the American Revolution. Here’s hoping that 2016 is the year that video game movies stop sucking. Assassin’s Creed won’t theaters until the very end of though, with a December 21 release date.

Devon Taylor (@DevonTaylor113)

Devon Taylor (@DevonTaylor113)

Devon has been writing about random things online since 2013. His favorite video game is Rocket League, his favorite TV show is The Sopranos, and he hated the last season of Game of Thrones. Follow him @DevonTaylor113.