Overall, 2016 was a pretty great year for video games. We got to play some awesome new titles such as Uncharted 4, Overwatch, and the Doom revival, Sony and Microsoft both released updated versions of their home consoles, while Nintendo announced a new and exciting successor to the Wii U, and VR headsets such as the HTC Vive, Oculus Rift, and PlayStation VR finally made it to retail. Like any year though, we have to take the good with the bad, and there were quite a few stories that made headlines for all the wrong reasons. Here are some of the most controversial, disappointing, and downright worst things to happen in the gaming industry in 2016.
10. The Wii U’s Slow, Painful Death
2016 was an excruciating year for Wii U owners, as Nintendo pretty much acted like their current home console didn’t exist for most of it. Of course, the writing had been on the wall for the Wii U for quite some time, but 2016 was the year when it became crystal clear that Nintendo was quietly winding down support for their ill-fated console. Software support was practically non-existent, with the only “big” releases being a Twilight Princess HD remake, a terrible new Star Fox game, and a milquetoast entry in the Paper Mario series — although the surprisingly great JRPG Tokyo Mirage Sessions ♯FE was an unexpected treat and seems destined for cult classic status.
With the Nintendo Switch on the horizon and production soon to be ending in Japan, the Wii U will almost certainly be declared officially dead in 2017, although much like the GameCube did a decade ago, it will have one last gasp of life in the form of a new Zelda game before it gets put in the ground.
http://ca.ign.com/articles/2016/07/07/nintendo-thought-it-would-sell-100-million-wii-u-units Source: IGN